H. I. Krebs1, N. Hogan1,2, B.T. Volpe3, M.L.Aisen4, L. Edelstein5, C. Diels5
1 Massachusetts Institute of Technology, Mechanical Engineering Department, Newman Laboratory for Biomechanics and Human Rehabilitation
2 Massachusetts Institute of Technology, Brain and Cognitive Sciences Department
3 Cornell University Medical College, Department Neurology and Neuroscience, Burke Institute of Medical Research
4 Veterans Health Administration, Department of Rehabilitation and Development
5 Burke Rehabilitation Hospital


We are applying robotics and information technology to assist, enhance, and quantify neuro-rehabilitation. Our goal is a new class of interactive, user-affectionate clinical devices designed not only for evaluating patients, but also for delivering meaningful therapy via engaging "video games." Notably, the robot MIT-MANUS has been designed and programmed for clinical neurological applications, and has undergone extensive clinical trials for more than four years at Burke Rehabilitation Hospital. Recent reports showed that stroke patients treated daily with additional robot-aided therapy during acute rehabilitation had improved outcome in motor activity at hospital discharge, when compared to a control group that received only standard acute rehabilitation treatment. This paper will review results of a three-year follow-up of the 20 patients enrolled in that clinical trial. The three-year follow-up showed that:
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Last modified: Thu Jan 21 10:38:39 PST 1999